Second Life has the ability to play QuickTime movies overlayed on primitive objects. As a consequence, you can play streaming videos on in-world television sets and movie screens. But, since QuickTime can also play SMIL-based presentations, this opens some interesting possibilities for playing other media types as well.
One of the more interesting usages that occurred to us was to be able to pull images from Flickr and use them in SL. To that end, we used Flickr's robust web services API to create a nice little "Web 2.0" web application called PhotoMovr to let you do this easily. You can check it out at http://www.photomovr.com. It's just a beta and not hosted on a particularly fast server, so if it gets a lot of usage it might slow down, but it does work quite nicely at the moment. If you have a Flickr account and you have photos organized into sets, it's very easy to use. Feel free to give it a spin.
Here are some snapshots of Flickr photos being viewed in-world using the QuickTime movies generated by PhotoMovr:





3 comments:
Emma,
Love your blog, very useful read keep up the good work
Kisses T
Hi Emma,
Would it be possible to use your Flickr application on my own hosted server? I am very interested in checking out your script as well for learning purposes.
Many thanks.
Marcel,
I'm afraid you can't have the actual Java code for the application, however you can have the next best thing - on the final page (Step 3 of 3), near the bottom of the page, there's now a button that says "View Source", which is next to another button titled "View Movie". If you click "View Source", you'll be able to view the XML code for the generated SMIL movie. If you upload this to your server and name it something like "flickr.mov", you can play it directly from your server. You can then make whatever changes you want to this file to experiment with different SMIL options.
Thanks!
Emma
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